Zebra 2 - Using LFO`s Random Feature (Sample & Hold)
In this video, Zebra 2 – Using LFO`s Random Feature, I show you how to use the Random features in Zebra 2`s LFO`s to create a sample & hold effect.
Even though Zebra 2 – Using LFO`s Random Feature is not a well not feature in Zebra 2 its extremely useful for those more out there type sounds. If you are planning on making music for a scary movie, some weird Sci-Fi flick or just want far out sounds for your latest tune then this is the way to go.
In Zebra 2 – Using LFO`s Random Feature, I use the random feature to control the tune (pitch) of a single oscillator, the wavetable selection parameter to bounce all over the wave-tables randomly, the filter cutoff and resonance to add even more randomness to the sound.
I also add reverb and delay to the weird sounds achieved to give it an other worldly feel as well as 100% more craziness and eeriness. The depth of field created by the reverb and delay add so much more atmosphere to the sound that its almost completely unique compared to the original.
In my Zebra 2 – Using LFO`s Random Feature video i also show you the Random Glide feature when using user defined LFO`s which can be even better at creating weird squelchy sounds as well as predictable (non random) sequences which can then be used to create crazy but stable lead patterns and/or bass-lines. So not only can this method be used in a random fashion to create constant movement and interest if you use the user defined sequencer it can still sound random, still use classic Sample and Hold processes but be clearly defined, predictable and best of all its a pattern (much like an arpeggiator) which can be utilized to create many different lead melodies.