Introduction to Twisted Tools Scapes Reaktor Ensemble
Twisted Tools Scapes is a real-time effects processor and sound generator based on feedback. It uses six independent granular delays, extensive modulation options, a gate sequencer and familiar synth style controls to dynamically manipulate the sound. With Scapes you can create high quality and unique soundscapes, rhythms and sound effects perfectly suited for use in music, film and game audio. You can easily connect it to your favorite hardware controller or iPad and immediately have fun. Let’s take a closer look at the features.
At it’s most basic level, Twisted Tools Scapes is a delay effect, which means that audio needs to be routed into it and be playing for it to work its magic. It comes jam packed with samples for you to use, and you can also load and use your own. You can even manipulate live audio signals on-the-fly, which is a very powerful feature to have at your disposal in live performance situations. The options available to you in the areas of modulation and automation are incredible, too!
The Key feature allows pitch of the oscillators within Twisted Tools Scapes to be controlled by MIDI data from a keyboard or other controller. This is a very cool feature, in that you are able to make music and melodies from noise, feedback and delayed oddities that would otherwise be chaotic or seemingly without intentional tonality. Both the Key and Scale type can be set inside of Scapes to ensure a good fit with your music.
The description we have put together here for you in regards to Twisted Tools Scapes barely does it justice, nor does it even begin to scratch the surface of what it is capable of. I highly suggest you watch the video a couple times through and then go grab this amazing Reaktor ensemble for yourself. You can do so at the official Twisted Tools website. This is one of those tool sthat will forever change the way you interact with and perform your music.
Join The Conversation!
Want to ask a question about this tutorial or perhaps you have something to add to it? Click through to our forum post about this tutorial and join the conversation!
Thanks for stopping by!