Realistic Sequencing with Breaks
In this tutorial, learn how to get realistic results from slicing and sequencing breaks.
This tutorial covers how to achieve realistic sounds from slicing and sequencing drum breaks. In previous tutorials, we have covered how to sample, slice, recompose and reenforce breaks with Maschine’s sampler. In this tutorial, we specifically take a look at applying some techniques in order to realize realistic results.
Our ears are used to the performances of real drummers, and most people find realistic drum patterns easier to follow. One key to achieving realistic results from a drummer’s sampled performance is understanding the abilities and limitations of real drummers. Most drummers have four limbs and are able to control the kick drum and hihat pedal continuously, while playing up to two drums or cymbals at a time.
Thus, realistic sounding results can be achieved working within these limitations. This does not mean that the patterns used must be boring, though. Leveraging the groove and feel of the original performance with Maschine’s sequencing and sampling abilities can make for exciting new grooves. Using syncopation, faster tempos, and a mix of different sounds can all be effective while working within a realistic pallet of patterns. Exceeding these limitations sparingly can make for exciting, even surprising fills and other moments.
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