Drums, Massive Tutorials
Electronica Sounds with Massive - Part 3 - Arp & Drum Synthesis
In this weeks member tutorial, we continue with part three of our series that is focused on creating Electronica Sounds using NI Massive. This time, Jonny shows us how to create both an Arp and Drum Sequence!
Welcome back to the third installment of the Electronica Sounds with Massive series. In this tutorial, Jonny continues with his experimental approach to Electronica. This time, though, he creates two fantastic instruments – an Arp and Drum sequence.
Jonny’s Arp is a a one-oscillator beast! He uses a performer to modulate both the Cutoff of Filter 1, and the Intensity of the Oscillator. This setup creates an awesome sound that has a little bounce of brightness in the tone! But he doesn’t stop there. Jonny follows this up by adding two steppers that take the sound even further! Using one stepper to control the main arpeggiating sequence, and then using the second stepper to add an additional intriguing note change. He then throws some delay and a touch of distortion to finish off the beast.
The second part of the tutorial, Jonny shows us how he created the drum sequence that is used to back up the Arp. Similar to part 2 of this series, the massive patch uses 3 performers and a stepper to recreate a kick, hi-hat, and clap/snare. Using sine wave and noise generators to create the kick drum and claps, and a stepper to control the reverb send. The reverb send is a neat effect that allows pushes up the reverb as the sequence moves on. This is a unique way to add a trailing effect to any Massive patch!
We hope that you have enjoyed this tutorial. Hopefully, you have gained some new knowledge that will help push your Massive endeavors into new realms! Stay tuned for next weeks original member video, as Jonny continues with Electronica sounds. This time demonstrating how to create a Drum Beat and Bass Sequence!