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Ring Mod

Ring Mod

Transforming Modulation Signal

The kHs Ring Mod uses either an internal sine/noise generator or a secondary input as the second signal in the modulation, and allows for versatile transformation of the modulating signal.

Ring Mod
Transforming Modulation Signal

A ring modulator gets its name from the way the original analog schematic used a ring of diodes to multiply two signals together. Honestly the schematics is more of a square, but who cares when you can trash your sound beyond recognition in both pleasant and horrible ways?

The kHs Ring Mod uses either an internal sine/noise generator or a secondary input as the second signal in the modulation, and allows for versatile transformation of the modulating signal.

Bias knob

Amount of positive bias to add to the secondary input.

Rectify knob

Amount of positive or negative rectification to apply to the of the secondary input.

Frequency knob

The base frequency of the internal oscillator or filter cutoff for the internal noise generator.

Spread knob

Shifts the frequency of the internal generator slightly for left and right channels to achieve a stereo effect.

Modulator

Selects the secondary input.

Mix knob

The dry/wet mix of this effect. A lower value will let some of the unmodified signal through.

Settings panel

Whenever you have your mouse cursor over a snapin theree is a small arrow at the top right corner (not visible in screenshot). It opens a settings panel where you handle presets. It also has a “randomize” button that can be useful. I guess…

Enabled checkbox

The small checkbox to the left of the plugin name is a checkbox that bypasses the effect when disabled.

Resize handle

The bottom right corner of all Kilohearts plugins is a resize handle for scaling the UI to any size. This allows you to get a good view of the controls whatever the screen resolution, and also comes in handy if you need big controls, e.g. when using Ring Mod as a real-time effect on a touchscreen monitor during a live set. (This is not available when the snapin is used inside a snapin host.)

CPU 2 GHz or faster

Memory 1 GB or more

Operating System Windows (7 or newer) or Mac OS X (10.7 or newer)

Software A VST or Audio Unit compatible DAW

If you use a lot of snapins at the same time in your patch the CPU usage will increase accordingly. Thus, we cannot guarantee that the snapins will work flawlessly in all use cases even if your system does meet the minimum recommended system requirements.

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