Snapins are isolated audio effect modules, each performing a specific task. The Kilohearts product lineup will allow you to combine these snapins in different ways in order to create interesting and unique combinations of effects.
Snapins can be loaded into your DAW as a standard VST or Audio Unit plugin, as well as into other Kilohearts plugins that can act as snapin hosts, for example Multipass.
The Phaser will filter the input signal, creating a series of moving peaks and troughs in the audio spectrum. Pretty much all the bad things with signal phase issues, but turned into an effect and labeled “cool”.
A higher order setting will increase the order of the filters used by the phaser, creating a more pronounced effect with more peaks and troughs.
Sets the cutoff of the filters in the phaser, moving the peaks and troughs in the audio spectrum.
Adjusts the depth of modulation of the cutoff.
Adjusts the rate of modulation of the cutoff.
Adds a phase offset for the cutoff modulation between the left and right channels, for a stereo widening effect.
The dry/wet mix of this effect. A lower value will let some of the unmodified signal through.
Whenever you have your mouse cursor over a snapin there is a small arrow at the top right corner (not visible in screenshot). It opens a settings panel where you handle presets. It also has a “randomize” button that can be useful. I guess…
The small checkbox to the left of the plugin name is a checkbox that bypasses the effect when disabled.
The bottom right corner of all Kilohearts plugins is a resize handle for scaling the UI to any size. This allows you to get a good view of the controls whatever the screen resolution, and also comes in handy if you need big controls, e.g. when using Phaser as a real-time effect on a touchscreen monitor during a live set. (This is not available when the snapin is used inside a snapin host.)
CPU 2 GHz or faster
Memory 1 GB or more
Operating System Windows (7 or newer) or Mac OS X (10.7 or newer)
Software A VST or Audio Unit compatible DAW
If you use a lot of snapins at the same time in your patch the CPU usage will increase accordingly. Thus, we cannot guarantee that the snapins will work flawlessly in all use cases even if your system does meet the minimum recommended system requirements.