

Dynamics Range & Processing
Dynamics can be used to give an aggressive oomph to your leads. Dynamics processing featuring upward and downward compression as well as expansion.
Dynamics can be used to give an aggressive oomph to your leads. Dynamics processing featuring upward and downward compression as well as expansion.
Thresholds and ratio are controlled by clicking and dragging on the visualization in the upper part of the plugin interface. The visualization shows how input levels are mapped to output levels by the dynamics processing.
The current input and output levels are marked in the visualizer by a moving disc.
MAIN FEATURES:
- Low Threshold – Low threshold for upwards compression and expansion.
- Low Ratio – Ratio of upwards compression or expansion below the low threshold.
- High Threshold – High threshold for downwards compression.
- High Ratio – Ratio of downwards compression above the high threshold.
- Attack – Adjusts attack time.
- Release – Adjusts release time.
- Knee – Smoothes the knee of the compression curve across the thresholds.
- In Gain – Adjusts gain for the incoming signal.
- Out Gain – Adjusts gain after compression.
- Mix – The dry/wet mix of this effect. A lower value will let some of the unmodified signal through.
Settings panel
Whenever you have your mouse cursor over a snapin there is a small arrow at the top right corner (not visible in screenshot). It opens a settings panel where you handle presets. It also has a “randomize” button that can be useful. I guess…
Enabled checkbox
The small checkbox to the left of the plugin name is a checkbox that bypasses the effect when disabled.
Resize handle
The bottom right corner of all Kilohearts plugins is a resize handle for scaling the UI to any size. This allows you to get a good view of the controls whatever the screen resolution, and also comes in handy if you need big controls, e.g. when using Dynamics as a real-time effect on a touchscreen monitor during a live set. (This is not available when the snapin is used inside a snapin host.)
CPU 2 GHz or faster
Memory 1 GB or more
Operating System Windows (7 or newer) or Mac OS X (10.7 or newer)
Software A VST or Audio Unit compatible DAW
If you use a lot of snapins at the same time in your patch the CPU usage will increase accordingly. Thus, we cannot guarantee that the snapins will work flawlessly in all use cases even if your system does meet the minimum recommended system requirements.